Rath

The largest of the clans by far, Rath strives to regain the glory of the Old Empire, by force of arms and rule of law. With several small cities, a large number of towns and homesteads, a slowly growing road network, and a large standing army, Rath’s future looks promising. Additionally, its’ leaders realize the necessity of regaining lost arcane lore, and currently has a small but growing cadre of wizards, who urge the clan leaders to sponsor expeditions to The Sundered in hopes of gaining new knowledge. Additionally, they are the only clan that has been granted trading rights (albeit on a limited scale) with the Mror Citadels. The Rathan Empire has forged an alliance with the mighty dwarves, trading raw materials and manpower for technology and the chance to field a navy.

-All Rathans have a +2 bonus on Knowledge (Nobility and Royalty) and one Craft check. Their feudal empire dictates an intimate knowledge of the pecking order, and many Rathans have a knack for working with their hands. These two skills are always class skills.

-All Rathans are proficient with the longbow and composite longbow.

Rath

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